Best of Reaktor User Library August 2007


Chorus/Vibrato (B3) v1.0
By Michael Barker

B3-style Chorus/Vibrato from Hammingway
from Hammingway by Henrich Angel
- Now with audio-popping fix by Chet Singer (Author of Hammy) See Vibrato thread in the forums.
Skin by CellarDoor.
Please note: The 'On" button is on Panel B. Cute. But probably ultimately annoying. Humor me.

Known issues:
- Knob animation is skewed. I will work on this, I don't have an ideal way to animate knobs at the moment. My apologies.
- Gain. Watch your input level.


Lisa III v2.0
By Dieter Zobel

Lisa FX for controlfreaks


sparDelay v2.1
By rick scott

NEW and IMPROVED filter delay with sparsify, ring, mobilization
nothing very elaborate, just a little filter delay with sparsify box you can use to create variants of groove loops (or whatever). :-
things get interesting when you sparsify.
added ring modulation, un-sync for delay, and mobilization for don.


Surf King v2.1
By Michael Barker

Surf King - Guitar Effect Plugin
Surf King v2.0, August 10, 2007


- Tremolo Speed Dial/Graphic Fix by Jonathan Style
- Some new notes, and I corrected my poor spelling: TREMOLO. Sorry.
* A work-in-progress: A bit of tomfoolery on my part with bibs and bobs from the UL. I loved Twangy Amp, and it got me thinking... and playing my guitar into Reaktor ensembles... so I've chained some modules from clever people in an effects chain to emulate:
Slow Gear - Volume Swells
(The gate instrument from Tim Schwerdfeger's Lilthree)
Spring Reverb - Boing
(NI's Spring Tank)
Tremolo - Tempo Sync'd Amplitude
(From Vintage Electric Piano V2.0 by Lunden Garrett)
Vibrato - Pitch wobbling
(Wobble from Rick Scott's Wobble/Moosh v1.0)
In that order.
The knobs are by Bernd Keil
The tremolo Speed Dial/Graphic Fix is by Jonathan Style
(Thank you Mr. Style, for point that out). Sowari was helpful with suggestions too (and encouragement to upload this ramshackle affair)
Help and tweaking is encouraged!
A note on the Slow Gear/Swell Expander Gate:
- The gate module takes some tweaking to get it to make proper swells. Unsurprisingly it needs to be adjusted for the signal you feed it, but try a long attack, a short hold, and release to taste. Threshold is key here. What you are looking for is a slow swell in volume, like a guitarist riding the volume knob (automatically!).
A note on the Tremolo (Pan Amp):
- In stereo, this is actually a pan effect, for "tremolo", please use "mono" - the mono switch is on Panel B.
- The clock sync button for the tremolo/pan is on Panel B
(The gain structure is still wacky).


Loop and Beat Machines

Toxonic Glitch v1.0
By Joachim Schneider

beat masher

this ensemble consists of a special fx-bank with 9 different realtime manipulation fx (stutter, gater, shuffler, comb filter,...), a sequencer for every fx and an example loop sampler as input source, just to show, what the machine is able to!
you can save up to 9 presets per fx, opr you can tweak the knobs on the fly! you also can kick out the sequencer and trigger every single fx with the q-o keys on your keyboard!
for the first time, just hit the spacebar and see whats going on, it'S not hard to understand!
i developed a hole bunch of corecells for glitch, but i'm still new to core - there will follow some updates i guess!
* macJan's note: This is one of the best ensembles ever !



Allgorhytm v1.3
By sonictwist !

Advanced 16x4 step sequencer with intelligent-random functions.

version 1.2

improvements: CPU requriments now are really low.
added: MIDI learn feature for interface objects (following: randomize velocity, randomize colours, randomize mode, randomize amount, reset, colours probability, clock stop/start, midi send on/off).
added: individual switcher for each row (transparent = on, black = off) for Randomize velocity,Randomize colours and Reset functions.
added: little feature for position display (left mouse hold + up or down moves to change position grid division) might be helpful for beat arrangement.

version 1.1:

added: midi out feature (with separate activate/deactivate switches).
added: some hints.
You got four colours with individual probability settings wich you can assign to each step in the sequence.
So for example if you'll set brown steps to 50, you got 50% chance that they will trigger the sound. Simple interface yet complex never repeating loops.
Also there are individual clock settings for each row (clock division, loop start and loop lenght), that makes beat (or whatever) loops creation
even more flexible. CPU requirements 0%.
Read hints for more detailed description.


Clix2002 plus v1.0
By Vclav Pajkrt

sequenced clix/noise/samples

This is Martin Brinkmann´s old, but very good ensemble. I only add two simple samplers and create samplebanks, snaphots... Sorry for my english.


monoLiner v1.0
By rick scott

bass/lead/drum line creator

spawn of bassLiner, monoLiner enables you to create monophonic line loops: bass, lead, drum, usw.

1. load in your sample (map).
2. select a snap template.
3. randomize and record.


stereo/seq_fx v1.0
By daniel battaglia

stereo sequenced multi fx unit

the description says it all. i found this laying around on my harddrive today, i really like it so i decided to spruce it up and share it with the world. it is pretty good at giving the input sound a unique, and sometimes overbearing/crazy quality.

the sequenced gate is a mod of the sequenced gate .ism found in the factory library, and the frequency shifter effect is based on a frequency shifter corecell included with the factory library (found in the frequency shifter fx in the Building Blocks macro library).

the tooltips should explain everything. overall, its pretty easy to understand, but you have to spend some time with it, it can be a bit confusing in places.

i hope you all enjoy this. also, it's not bad on CPU, i suggest saving it as an .ism file and adding to your own favorite ensembles.



Final Prozessor v1.0
By Günther Fleischmann

THE Mathematical Premastering Tool

This Instrument performs the last steps when you are going to premaster a digital audiofile. DC-Removal, Noiseshaping and Dithering is done here.
Serious Dithering and Noise-Shaping is now available in Reaktor too.
The particulary thing is not the structure of a noiseshaper - you can find the basic principle even at Wikipedia - but to find proper coefficients. I've written a program in VBA which helped me to find the neccessary coefficients. Especially at higher orders (up to 9th) my computer has to check millions of combinations picking out only the best ones. Sometimes the calculation was running several hours on an Pentium D 830 overclocked to 3,75 GHz. To calculate single points of the frequency-curve of an noiseshaper you'll need polar coordinates or complex numbers.
If you want to know more about the theory behind Dithering and Noiseshaping go to the website of DCS and download the manual of the D/D-Converter 974 ( Some explainations an diagrams you'll see near to the end of the manual. Even for professionals this is an expensive high-end device (3800 Pounds excl.VAT). Now you can get this technology for free within the Reaktor community. It was not my intention to reproduce the DCS noiseshaping-curves. I developed my own curves which are suitable for every samplingrate >44100Hz. When designing the desired curves i took the "best" values out of the ISO-Curve and MY ear's threshold level.
In the ZIP-File you'll find next to the "normal" Ensemble a Testing-Ensemble where you can try around AND HEAR what Dithering and Noiseshaping are really doing with the audio material. Additional information you can get when you turn on "Show Hints" in Reaktor. Each panel element has to tell you something. For proper use do first your mixdown with all master-effects (if you apply any), then apply the fade-ins and fade-outs (if neccessary) and finally as the very last part of the audio threathening chain place the Final Prozessor.
If you are sceptic and find all this (Dithering and Noiseshaping in general) still mysterious, perhaps i can calm you down when i say following: If you are listening to music just at low levels or your music is permanent loud you will not recognize any improvements in sound quality and you will still be sceptic and damn this as voodoo stuff. OK in this case there is no need to care about this and proceed with your daily business. But otherwise you should play around with the Test-Ensemble and hear by yourself what's going on.
P.S.: If you are going to vote, consider that this ensemle will not produce lovely sounds and is not intended to be your favorite synth for the next decade. It's "just" a technical tool which helps you to improve the audioquality on digital recordings at low levels.
The FinalProzessor replaces the "old" Dither&Noiseshaping Ensemble which i'm going to delete soon.


loveandloops v1.0
By kris keogh

deluxe sample re-looper

made by blastcorp in sunny darwin, australia, with bits of ball attack, 6pak, eldestructo and drox.
render any loop more beautiful, weirder, longer/shorter or unrecognisable.
see info in ensemble for the how to's.
comes with 2 samples for you to get the idea. load your own of course!


More Love [Loops] v1.3
By Don Dailey

Love and Loops Remix

A more randomized version of Love and Loops by Kris Keogh. The more I played with the ensemble, the more I liked it and started experimenting and came up with this. I have't really worked up any new snaps, just playing with what Rick Scott made for the sparDelay v2. Thanks, Rick for that ensemble.
This could use some more work. Just a quickie on a Sunday afternoon :-)
Oh yea, Master Clock needs to be ON for Freshmaker to work. Thanks to Peter Dines for the Freshmaker controllers.


Pupater v1.1
By alien apocalypse

harmonic table keyboard:

Ever played a hexagonal keyboard? Have a go.

a hexagonal keyboard emulator
220 hexagons
a pretty background
a picture of a weird person with funny clothes on



Hallelujah v1.0
By Martijn Zwartjes

Church Choir Simulator

Church Choir Simulator Using 7 sawtooths and 4 SVF Filters. Quite inspired by a patch i found in Thor to be honest ;-)


Mono FM v1.0
By Stephan V.

Monophonic FM Synthesizer

A simple and very CPU-friendly 2-operator-FM-synthesizer for bass and lead sounds. Quick and dirty.

- 2 operators with feedback, adsr-envelope
- 2-pole-lowpass filter with adsr-envelope
- 1 lfo and 1 modulation envelope (ad)
- equalizer, chorus and delay effects
- 32 snapshots


Prosperity Drum v2.0
By John Durbin

My RedDrum Modification

I wanted a simple drum machine I could plug into Ableton, sequenced by Ableton midi clips. I dont know how to build yet, so I'm just working on modifying other users instruments.
The idea is that I can use this in my live set, scroll through different drum hits, yet leaving the 808 as one sound and manipulate the pitch.
I like the RedDrum because my trigger blocks in ableton are stacked one Channel on top of the Next. EASY to work with.
My problem is I want at least an octave of range for the 808 that is controlled from E1 to E2 by the Ableton Sequence clip.I want to program a sequenced bass line that dosent overtone when the next 808 note hits.


Reeser v1.1
By Joachim Schneider

simple synth for reese and hoover basses

some while ago, i made a very detailed reaktor-tutorial in german language for a drum and bass specific synth - for those who are intrested in the tutorial, you can check it out here:
inspired by the wonderful "menace" synth ( this synth here has an other signal flow structure and is only build with primary level modules, because i wanted to make the tutorial for r4 users too.
this ensemble here is a slightly modificated version of the synth in the tutorial and comes with a special fx section with 3 times input frequency splitting and routing possibilities to 4 reaktor standard fx macros.