Best of Reaktor User Library april 2.014

Effects

Deafwish
by Casper Ravenhorst

50cd073662

Draw your own saturation graph

by Sine Dubio Creative Studios

(C) 2013-2014 Casper Ravenhorst

readme file included in download as well;

How To Use Deafwish
===================
This distortion plug allows you to simply draw a 'linear saturation graph' as you might see in some commercial plugins. Drawing roughly (kind of lofi) how these things will react proves to be a lot of fun. Lots of knobs. Some stuff will add spice to drumloops quite well, most settings will make a sine wave sound like a rock guitar.

Explanation of the effect and controls:
- SELECT knob selects one of 16 distortion patterns. You're welcome to throw these away and draw your own.
- According to the incoming signal, the white vertical line in the main graph display jumps left and right to find a corresponding return value. This also means that a straight line from bottom left to upper right would result in minimal distortion.
- Use the Scale fader on the left to adjust input signal to scan over the whole left-to-right. The small meter on the left labeled "C-F-W" change how overdrive is delt with (fade between clip/fold/wrap). DC may be used too; since a new value is looked up, no DC should be introduced at the line outs.
- Color provides a "DJ style" filter on the effect (amount controls dry/wet)
- Itchy is a LPF, Scratchy controls Envelope amount over Itchy. Small negative (-400Hz) envelope possible.
- Dry/Wet: fades exponentially between affected and unaffected signal. Next version might have 'curve' control to adjust for different types of inputs.
- Little computer screen: Shows how the signal gets mapped eventually. ie. at lower 'Scale' and 'FB' values it should resemble the big picture. Two modes of display: the right is more for watching what the filtering, dry/wet, feedback stuff does after the scanning, the left one is the 'fair' one just showing what is done to the input signal, so to say.
- Smoovment is a regular LFO from the library that can be routed to both Itch and Color filters and the Scanning itself. Notice this last one can cause heavy DC. Update also allows modulating the delay in the feedback chain, which results in some type of chorus.
- Diff button: Outputs only the difference with the input signal. May be used on send tracks, usually results a screeching distortion with lots of highs. Notice this is routed after the Dry/Wet, so it will mute everything is D/W is fully dry.
- Lo Cut: use to eliminate noise.
- FB: Feed back into lookup. Notice that with low DC settings, this can cause heavy DC into the input. The thing with the lookup table for saturation graph is that DC in the input oftentimes does not translate to a DC'd output.
- Delay: delay (in ms) in feedback chain. Note that D/W control also affects what gets fed back.


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Reader
by Adam Hanley

ce24d294e3

Drawable Waveshaper

The incoming audio is distorted according to the plot in the central graph. Additional gain and filtering controls are available to further tweak the sound.

The download includes two versions of the ensemble, one mono and the other stereo.

The effect will work on any signal, but best results seem to come from synths, bass, and drums.

http://icebreaker-audio.com/


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Samplers

black fire 2a
by Bernd Keil

bc755cbce5

Noise machine with CC4 mod percs

using macros from EI2 & Lazyfish
randoMations by Rick Scott
auto fader by Peter Dines 2006

please, start the clock and press a key or use RNP by Kristian Thom

[Random Note Player is hide]

some pata ubis inside
panel colors by Jim Hurley

Panel A and B are different

world pataPhys is a mod from Hammer & Nails by CC4

version 2
a new map is inside Pia made by using ugo´s free pro fx vst
version 2a
given 3 new sound examples from the new map


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NeuronDrum
by Poul Vestergaard

bd9736d53a

NeuronDrum is a sample based rhythm composer.

It has 512 audio samples 32MB. Most of the sounds are made for electronica music.
All rhythms is made of a neuron based approach with 8 neurons.
Neuron 1 has 64 metronome kind of sounds.
Neuron 2 has 64 bass drum sounds.
Neuron 3 has 64 snare drum sounds.
Neuron 4 has 64 kind of short blips sounds.
Neuron 5 has 64 short glitch sounds.
Neuron 6 has 64 low pitched tom like sounds.
Neuron 7 has 64 long effect like sounds.
Neuron 8 has 64 different closed hihat sounds.
The first neuron works as a kind off metronome. All neuron can send impulses to each other.
Every neuron has a threshold value.
If the threshold is 3 then it will need 4 impuses to fire the sample,
and send impulses to other neurons.

NeuronDrum will recieve midi note on at all 8 neuron, but thats only if it's used as soundmodule.
NeuronDrum will send midi notes from its rhythmgenerator.
It will syncronize to midisongposition, but will only be accurate from start of the song.
caused by the nature of this way of generating rhythm patterns.
NeuronDrum has 5 effect unit. Tempodelay, reverb, compressor, exciter and a modwheel controlled lowpass filter.

big inspiration from:

Audio Damage

stuff copied:

vitaverbLE
by Vitaly Zolotarev

exciter the Fixer v1.1
by Flemming Bloch

minidrum
martin brinkmann

and others....

haiku specifications..........

512 audio samples
8 neurons
99 patterns
random sample select buttom
random pitch select buttom
clear buttom will clear all neuron counters
modwheel lowpass filter
global pitchbend
exciter
tempo delay
reverb
compressor

haiku midi....................

neuron by noteon
sync to sequencer midisongposition pointer, only accurate from start
modwheel
pitchbend
sends midi note on for all 8 neurons


haiku manual..................

force all neuron pads changes samples for all 8 neurons
find your flavour of soundset with force all neuron pads
or select sound for each neuron then edit each sound
random pads (red buttom) change all neuron pads random
but non randompad buttom can lock the sample for each neuron pad
random pitch (blue buttom) change all pitch random +- 1 octave
but non randompitch buttom can lock the pitch of each pad.
the redblue buttome changes both at the same time.

use the send buttoms for each neuron to send to other neurons.
set the threshold values according to how often you want that neuron to excite.

remember to save snapshot
snapshot is totalrecall of sounds and rhythm


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ProbabilityDrum
by Poul Vestergaard

a4e7d6100a

ProbabilityDrum is a sample based rhythm composer for reaktor 5.9
There are 8 sounds plus global accent and 16 step sequencer.
Every step in the sequence has a slide for the probability for playing the sound.
100% will play the sound every time.
0% will not play the sound.
50% will have the probability of 50% for playing the sound.


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Xdrum3
by Poul Vestergaard

0966022ac6

Xdrum3 is a sample based rhythm composer for reaktor 5.6.2
It has more than 870 audio samples 74MB (29MB zip) from 51 vintage rhythm composers, and then 13 aditional soundsets.
Besides that it has more than 120 classic and electronica preset patterns.

big inspiration from:
LIME.lite v1.1
by Jörg Remmer Müller

stuff copied:

vitaverbLE
by Vitaly Zolotarev

exciter the Fixer v1.1
by Flemming Bloch

minidrum
martin brinkmann

Fast FX
by Lazyfish

and others....

fixed issues from Xdrum2:

pitch change won't save
hold on midinotes for all pads
all mono modules
less real estate

new features:

no22 added with korg minipops mp7 samples
no36 roland tr808 replaced with better samples
no37 roland tr909 replaced with better samples
no47 yamaha pss140 replaced with yamaha mr10
no50 zdiy circuit replaced with yamaha ry30
no51 zdiy klingklang replaced with wersi wm24
no53 zdiy human some samples replaced with other diy

30db on volumes faders in stead of 20dB

midi output from step sequencer note 35 to note 51
midi input hold on note on

three new effect copyed from Fast FX by Lazyfish

freeze effect on C3 / note60 / keyboard "Q"
loop on controller 2
spin on controller 3
spin time on controller 4
jitter on controller 5

grainslice effect on D3 / note62 / keyboard "W"
slice a on controller 6
slice b on controller 7
lenght on controller 8
lenght mod on controller 9
random x on controller 10
random y on controller 11
slide on controller 12
slide mod on controller 13
asym on controller 14
decay on controller 15

slice modulation effect on E3 / note64 / keyboard "E"
slice a on controller 16
slice b on controller 17
sncvar on controller 18
rev a on controller 19
rev b on controller 20


soundsets.....................

01 acetone rhythmking
02 akai xr10
03 alesis hr16
04 boss dr110
05 boss dr220e
06 boss dr550
07 c64 sid
08 casio mt500
09 casio rapman
10 casio rz1
11 cheetah specdrum
12 emu edrum
13 emu sp12
14 gem drum15
15 hammond autovari64
16 kawai acr20
17 keio checkmate
18 korg ddd1
19 korg ddm110
20 korg kpr77
21 korg kr33
22 korg minipops
23 linndrum 9000
24 mattel synsonic
25 mti ao1
26 mxr 185
27 oberheim dx
28 pearl drx1
29 roland tr707
30 roland cr78
31 roland cr8000
32 roland r8
33 roland tr33
34 roland tr606
35 roland tr727
36 roland tr808
37 roland tr909
38 sakata dpm48
39 sequentialcircuits drumtracks
40 sequentialcircuits tom
41 simmons sds9
42 simmons sds1000
43 technics ax5
44 vermona drm1
45 visco spacedrum
46 wurlitzer swigingrhytm
47 yamaha mr10
48 yamaha rx5
49 yamaha rx15
50 yamaha ry30
51 wersi wm24
52 zdiy hiphop
53 zdiy human
54 zdiy nudge
55 zdiy switch
56 zdiy electric
57 zdiy electro
58 zdiy proton
59 zdiy glitch
60 zdiy electron
61 zdiy fm
62 zdiy ocsing
63 zdiy analog
64 zdiy effect


haiku specifications................

51 vintage drumboxes
13 diy soundsets
more
than
870
samples
16 pads
120 patterns

master box selector
random pads buttom
random pitch buttom
modwheel lowpass
global pitchbend

reverb
delay
compressor
exciter
control by midi pads, modwheel and pitchbend
freeze effect
grainslice effect
slice modulation effect


haiku midi..........................

pads by noteon
midi output from step sequencer note 35 to note 51
sync to seq
modwheel
pitchbend
freeze effect on C3 note60
loop on controller 2
spin on controller 3
spin time on controller 4
jitter on controller 5

grainslice effect on D3 note62
slice a on controller 6
slice b on controller 7
lenght on controller 8
lenght mod on controller 9
random x on controller 10
random y on controller 11
slide on controller 12
slide mod on controller 13
asym on controller 14
decay on controller 15

slice modulation on E3 note64
slice a on controller 16
slice b on controller 17
sncvar on controller 18
rev a on controller 19
rev b on controller 20


haiku manual........................

force all pads (master box) selector changes all 16 sounds.
find your flavour of soundset with force all pads (master box) selector
then edit individual sounds

random pads (red buttom) change all pads random.
but non randompad buttom can lock the pads.
random pitch (blue buttom) change all pitch random +- 1 octave
but non randompitch buttom can lock the pitch of each pad.
the redblue buttome changes both at the same time.

remember to save snapshot
snapshot is totalrecall of sounds and rhythm


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Snapshots

Pekulular
by Jim Hurley

d3cbfd8720

Snapshots for Molekular

These snapshots for Molekular are arranged in a few parts:

1) test or templates;
2) unfinished, abandoned experiments; but still nice
3) multiple uses of the same DSP unit to get extreme depths
4) Envelope Follower modulations - adjust input settings and EF settings
5) Peculiar stuff

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weired ones ssf
by Bernd Keil

ceda68e892

66 snapshots for seq sampler xdrum 3


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Synthesizers

ATMOS
by Radian Sound Lab

f58c448839


Atmos Synth & Fat Bass

for Grime | dubstep | Drum n' Bass | Electro
__________________________
http://www.radiansoundlab.com


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KraftStrom
by Dieter Zobel

548087d2a8

noise toy,
much thanks to Jonathan Style for these
inspiring panel elements.

first was picture, then came sound


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coloured modal 64
by ward de jager

04aec14e00

modalbank synthesizer
+ metaverb from cha-osc ens.by stephan schmidt


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Dusk BLK
by Radian Sound Lab

505204aa88

Fat synth bass

for Grime | dubstep | Drum n' Bass | Electro | Indus
__________________________
http://www.radiansoundlab.com


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Lissajous Lymsynth
by Darryl Elkins

a0f39b8f76

Realtime lissajous scope synth

Good for pads and saturated distortion leads/basses, independent HPF and LPF sculpt sound and scope.


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PataFun 2014
by Bernd Keil

f77b8d50e1

looped environment 001.map

a modification of:
METAPHYSICAL FUNCTION - Instrument Design: Mike Daliot, James Walker-Hall. Interface Design: Phirol. - (C) Native Instruments 2004 - Pataphysical Function - robiquib 2010 [sloRnd's] - 40 reso chord presets available - 30 reverb presets available - limiter by Jim Hurley - eq+: mid & freq controls - mix/spin leveler from ul - environment 001 sample map - advantage screen with mouse area functions from Brunhilde - changed distortion to phaser and set an extra slider for feedback - LFO switch on Speed - some GUI mods - a bit transform mod

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