Best of Reaktor User Library august 2.016


Morph Mix 8 in 2
by Paule Amca

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Start the MIDI clock - that means press play.
Arhythms, very unstable, no synchro to any other instrument.
Start the seq on upper right side page A.
Morph Mix 8 in 2 based on Joystick by Marius Heidrich, Axis by Brett Lavallee, Recordable X/Y by Peter Dines and a fade macro by Colin Brown.
Multi Ensemble 5500 version 1.0 created by Alien Machine 2006. Partially based on designs by Mark Smart: Omni chorus effect and some oscillators.
Samples recorded in my kitchen and on my balkony last year. Using an old piezo guitar pick up

For more info have a look on Pandora MIDI, XontrolYng and Morph Mix 8 in 2 prevs.

some backgrounds by Efflam


Octaudio 2
by Paule Amca

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start the MIDI clock - that means press play
arhythms, very unstable, no synchro to any other instrument

This one looks like an ugly face with thin mouth, pointed eye brows and rotating nose is a block: Morphing 4in1 based on Joystick by Marius Heidrich and recordable X/Y by Peter Dines.

Multi Ensemble 5500 version 1.0 created by Alien Machine 2006.
Partially based on designs by Mark Smart: Omni chorus effect and some oscillators.


Tapping In no.1
by Shiro Fujiota

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This is a polyrhythmic patch made with: clock, clock divider, quantizer, dmlpg, 4 mods, via, cvp, rounds lfo,rounds reverb, quadrature lfo, random gate, ring mod, cfg, dwg, mix 4 and midi out.
The midi out module generates gate and pitch to use with external analog gear i.e.: eurorack modular or keyboard.
You can checkout a tutorial video explaining the patch here:



MotionClusters5.01 (pers.extension.project.beta.01)
by David Coffin

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Motion Clusters, recently updated by its creator, is in my opinion the most interesting and deeply engaging MIDI note-sequencing device ever offered to Reaktor users, or in fact, that I've seen, ever, anywhere—at least it suits MY interests perfectly! Making it even more personally useful has been pretty much all I've been doing with Reaktor since it first appeared. Lately, with some one-on-one help from salamanderanagram (highly recommended as a personal R consultant, thank you!), I went beyond simple snap-making and started reshaping the instrument itself by adding more ways to map the basic output to various scales and shapes, simply by patching in a handful of modules that do that from various previous UL uploads, and adding a bank of IC-sending step sequencers (thanks to Peter Dines for his elegant roux device!) to the original Master ensemble, ver5. And since the Mapping changes required making the original panel bigger, I added a few other tweaks, like more steps to the Pitch Sequencer, some bigger knobs, and range controls.

There's a LOT of problems beyond my understanding to fix, notably how several of the new mappers suddenly stopped responding to their own controls after working fine when first installed (ideas? links? anyone?—at least they still map), and plenty of potential further refinements, like adding randomizers (to the Pitch sequencer and roux and…?) and better, clearer controls for the roux seqs, besides just making them taller… And some weird stuff with MC itself, for all of which I certainly welcome suggestions! But I'm pleased enough with the WIP so far that I thought it worth posting. I profoundly hope that anybody else who's taken a shine to MC will post ideas, maybe tinker with and repost this little pastiche, whatever. Thanks once again to Santiago for this amazing creation, and to all the other UL posters whose work inspires and assists!

I added several banks to the Master ensemble, along with the previous snaps I'd made for earlier MC and Steampipe, which document my explorations with both the new MC and my new additions; they should act reasonably well as little tutorials on the very basics of what they can all do individually and together, esp. if selected/auditioned sequentially, as made. I always set the Snaps to follow the clicked instruments, and simply click on the main panel background to get back to the Master snaps. Of course I left in the original master snaps from ver 5, but they naturally work haphazardly with all my additions, while remaining excellent starting points for more exploration. Don't forget to TURN ON THE CLOCK!


SOKOLOV Compu+NewSeq+Optimus Prime
by David Coffin

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Just met SOKOLOV ( this weekend. Wow.
…and HMMMmm??! decided that modding the sample selections would be cool, so dropped in 4 little Factory Lib IC sequencers; nice! Made a-bunch-a Master snaps (just click on the ensemble background).

Then puzzled over how to add FX since the outs on the original weren't so basic…so added a mixer, which seemed to work—then, which effect? Of course, Optimus Prime!(! Bingo.

The demo starts with a couple of the same original patches with lots of different sample sequencing setup snaps, then another same preset with one of the sequencer sliders moved around while looping and sometimes redrawing in new patterns, then another same preset sequenced then with Prime being sloppily triggered; you'll know what to do.



by Trial'N'Error

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Nothing special here, no emulation of any famous synthesizer, just my interpretation of a classic dual oscillator subtractive synthesizer design.


- 2 PolyBLEP-Oscillators (Saw, Pulse, Triangle, Sine)
- Exponential or Linear ThruZero FM of OSC-1 by OSC-2 or Noise
- Soft or Hard Synchronization of OSC-1 by OSC-2
- Ring Modulation with two Modes
- White and Pink Noise
- 4 different Zero-Delay-Filters with internal saturation (Modes: LP,BP,HP 2-pole/4-pole)
- 2 AHDSR Envelopes, ENV-1 with Gate Hold and ENV-2 with Gate Delay
- 1 Modulation Envelope with AD, AR and LFO Mode
- 2 LFOs with Key and Time Synchronization
- Pitch Bend and Glide Control for each Oscillator
- Sequencer, Stepper and Chord Mode
- individual voice assignment per Snapshot